1943 - The Arcade Game - jadeusgames.com

1943 – The Arcade Game

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1943 – The Battle of Midway © 1987 Capcom.

It was 40 years ago, at the height of World War II. The Japanese main squadron tasted defeat off the coast of Midway Islands. Some say that this battle greatly changed the outcome of the war. Can you destroy the battleship, ‘Yamato’ ? Relive the excitement of “1942” by controlling your P-38 equipped with 6 secret weapons in this vertically scrolling shoot’em up. In addition to the now famous loop, you have at your command, lightning, cyclone, and tsunami to ward off your enemies.

Main CPU : Z80 (@ 6 Mhz)
Sound CPU : Z80 (@ 3 Mhz)
Sound Chips : (2x) YM2203 (@ 1.5 Mhz)

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 256

Players : 2
Control : 8-way joystick
Buttons : 2

Designers : Noritaka Funamizu (Poo), Dechikun
Producer : Yoshiki Okamoto (Kikaji O.)
Character designers : Naoko Sato, Miki Chan, Kawamoyan, Aho no Sakata
Music & SFX : Yoshihiro Sakaguchi
Additional music : Junko Tamiya (stage 1-1), Manami Matsumae (stage 1-2), Harumi Fujita (stages 2-2 and 3-1)
Hardware : Panchi Kubozoo (Punch Kubozoo), Jumbo Saito
Programming : BLBON


  1. I love this game, although I couldn't figure out why the other planes never cast a shadow like the player's plane did.

  2. I still think it's hilarious that the Japanese made a game where you brutally defeat the Japanese navy at Midway. .What is this, community service?

  3. Recuerdo que hay trucos para tener armas extras cuando comenzaba cada misión con tiempo maximo (60 segundos) y luego lo cambiabas por otra arma (desde shot gun hasta Laser).

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